Drawing canvas. More...
Modules | |
Top Level Functions | |
Functions that affect Evas as a whole. | |
Canvas Functions | |
Low level Evas canvas functions. | |
Generic Object Functions | |
Functions that manipulate generic Evas objects. | |
Specific Object Functions | |
Functions that work on specific objects. | |
Smart Functions | |
Functions that deal with Evas_Smart structs, creating definition (classes) of objects that will have customized behavior for methods like evas_object_move(), evas_object_resize(), evas_object_clip_set() and others. | |
Smart Object Functions | |
Functions dealing with Evas smart objects (instances). | |
Shared Image Cache Server | |
Evas has an (optional) module that provides client-server infrastructure to share bitmaps across multiple processes, saving data and processing power. | |
General Utilities | |
Some functions that are handy but are not specific of canvas or objects. | |
Evas_Object_Vg | |
Evas_Object_Vg is the scene graph for managing vector graphics objects. | |
Typedefs | |
typedef double | Evas_Real |
A type for floating value. | |
enum | Evas_Render_Op { EVAS_RENDER_BLEND = 0, EVAS_RENDER_BLEND_REL = 1, EVAS_RENDER_COPY = 2, EVAS_RENDER_COPY_REL = 3, EVAS_RENDER_ADD = 4, EVAS_RENDER_ADD_REL = 5, EVAS_RENDER_SUB = 6, EVAS_RENDER_SUB_REL = 7, EVAS_RENDER_TINT = 8, EVAS_RENDER_TINT_REL = 9, EVAS_RENDER_MASK = 10, EVAS_RENDER_MUL = 11 } |
How the object should be rendered to output. More... | |
Drawing canvas.
enum Evas_Render_Op |
How the object should be rendered to output.